3D Animator with three years of professional experience, skilled in keyframe animation and motion clean-up, collaborated effectively with teams to deliver production-ready outputs. Focused on improving animations feel clear, and consistent with a drive to continuous learning and skill improvement.
Neun Farben offers 2D/3D art and animation for game development projects in Japan and the USA.
Refined 300+ character animations with the help of Director feedback, improving animation quality and ensuring outputs are production-ready; collaborated with the team of 12 to optimize Maya files and reduce issues by 50%.
Animated and polished 300+ Maya files for hands and character animations, and implemented self checks to minimize rework.
Cleaned up 100+ motion capture animations in MotionBuilder for VR and arcade titles, including jitter removal, foot sliding fixes, keyframe cleanup, posing improvement, and arc polish to improve silhouettes, timing, and readability.